Thursday, February 12, 2015

Magic Item: Book of Ebon Bindings

The players in my game recently found a magical book. It's a bit powerful, even though I don't use many magic items, but its role is pretty limited in granting power to the character. (All respect to Dr. M.A.R. Barker, from whom I stole the title of the Book).


Wondrous Item, legendary (requires attunement)
The Book of Ebon bindings was granted as a gift to the wizard Hassan Al’Akar from a fiendish tutor. It is a black gook gound in black iron and inscribed with runes. It is warm to the touch, and its presence makes celestials uncomfortable.


The book whispers warnings of danger to its bearer, granting +2 to initiative if the bearer isn’t incapacitated.


Hungry: the Book’s magical properties function only if fresh blood from a humanoid has been applied to it within the past 24 hours. It needs only a drop to activate.


To use the Book of Ebon Bindings, a character must attune to the book. In addition to spending a short rest focused on the book, the user must speak aloud the ritual of attunement written in the front of the book.


A character attuned to the Book of Ebon Bindings has advantage on Intelligence (Arcana) and Intelligence (Religion) checks.


A character attuned to the Book of Ebon Bindings has access to the three following cantrips, which can be cast at will: Blade Ward, Fire Ward, Poison Spray.


A character attuned to the Book of Ebon Binding can cast Augury as a ritual.


The Book has 5 charges. It regains 1d4+1 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the book will not be able to use its fear powers for 2d6 days.

Command: while reading from the Book of Ebon Bindings, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the Command spell (save DC 15)

Cone of fear: while reading from the yBook of Ebon Bindings, you can use an action to expend 2 charges, creating a 60 foot cone of black energy. Each cyreature in the cone must succeed in a DC15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action to try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.


The Book of Ebon Bindings is a sentient, neutral evil wondrous item with an Intelligence of 15, a Wisdom of 13, and a Charisma of 8. It has hearing and darkvision out to 120 feet. The Book of Ebon Bindings communicates by means transmitting emotions to the character carrying it. Its special purpose is that it believes that it and its wielder have key roles to play in future events.


The Book of Ebon Bindings is arrogant and ruthless. It sees its role as essential, as its its master, but it has a tendency to see all other creatures as disposable. It tires to guide its possessor toward power, dominance, and furthering the powers of evil. It guides its user with fear, anger, resentment, and desire to perform act of revenge, violence, and pursuit of power.


While you are attuned to the Book of Ebon Bindings, animals will be hostile to you,  plants that aren’t creatures wilt and die within ten feet of you, and holy water within 10 feet is destroyed .

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