Monday, June 23, 2014

Seriously? 50 bucks? That's crazy.

Oddly, Noble Knight has a copy of the print version of SSOA for sale as a near-mint used item. But 50 bucks? I didn't know my little book counted as a collectible.


Thursday, June 19, 2014

I'm alive, just not very productive.

I have not been doing as much gaming work lately. Instead, I have been painting, gardening, and working a lot. It has been a good year in general. At least it was until I came down with infectious mononucleosis with a lung infection that might be early stages of pneumonia. (Seriously, who gets mono at 46?)

I have been at home from work, alternating between sleeping and doing some gaming writing. Maybe I will get back to the blog on a regular basis. But for now, here is a link to a simple 16-page intentionally sketchy campaign setting: Estarion.

Wednesday, April 10, 2013

Swords of Mars: Minor customization of the Clerics of Mars

The gods of Law and Chaos Mars allow their priests some minor variations from the normal rules for clerics. This allows some to pick up a variety of additional weapons normally not allowed, as well as having additional spells they can choose from the magic-user spell lists to substitute for existing spells.

Shem
Weapon: Spears
Spells: 1st: Shield; 2nd: Continual Light; 3rd: Infravision; 4th: Dispel Magic; 5th: Wall of Fire

Ilu
Weapon: Daggers
Spells: 1st: Read Languages: 2nd: Locate Object; 3rd: Dispel Magic; 4th: Confusion; 5th: Feeblemind

Astara
Weapon: Daggers
Spells: 1st: Charm Person; 2nd: ESP; 3rd: Mirror Image; 4th: Charm Monster; 5th: Hold Monster

Hadu
Weapon: Any melee weapons.
Spells: 1st: Shield; 2nd: Detect Invisible; 3rd: Protection from Normal Missiles; 4th: Haste; 5th: Massmorph

Nergal
Weapon: Daggers
Spells: 1st: Hold Portal; 2nd: Wizard Lock; 3rd: Dispel Magic; 4th: Wall of Ice; 5th: Wall of Stone

Naru
Weapon: Daggers; poison is just fine, too
Spells: 1st: Charm Person; 2nd: Invisibility; 3rd: Invisibility, 10’ Radius; 4th: Polymorph Self; 5th: Magic Jar

Bashal
Weapon: Daggers; poison is just fine, too
Spells: 1st: Ventriloquism; 2nd: Phantasmal Force; 3rd: Invisibility; 4th: Invisibility, 10’ Radius; 5th: Confusion

Nayari
Weapon: Daggers; poison is just fine, too
Spells: 1st: Charm Person; 2nd: ESP; 3rd: Mirror Image; 4th: Charm Monster; 5th: Feeblemind

Kalak
Weapon: wavy-bladed daggers and swords-- short, normal, and two-handed
Spells: 1st: —; 2nd: Magic Missile; 3rd: Mirror Image; 4th: Fireball; 5th: Wall of Fire

Dalku
Weapon: Daggers; poison is just fine, too
Spells: 1st: Charm Person; 2nd: ESP; 3rd: Invisibility; 4th: Confusion; 5th: Animate Dead

Monday, April 8, 2013

Monday Map: Another Dungeon

This one is done with some simple Photoshop. Another mini-dungeon map.