tag:blogger.com,1999:blog-373012312889051280.post7550856581884798424..comments2024-03-28T01:11:37.171-07:00Comments on Savage Swords of Athanor: More Musing on MechanicsDoug Easterlyhttp://www.blogger.com/profile/07861680803540365438noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-373012312889051280.post-57901204664793863782009-04-22T00:44:00.000-07:002009-04-22T00:44:00.000-07:00That's a nice idea that it similar to the bonu...That's a nice idea that it similar to the bonus dice you see in some systems (the new Song of Ice & Fire RPG uses it). I have an article that I hope will be coming out in the summer edition of Fight On! that details a simple ability check system that this would work perfectly with.MJ Harnishhttps://www.blogger.com/profile/01806640038800982702noreply@blogger.comtag:blogger.com,1999:blog-373012312889051280.post-34496362948651984522009-04-21T16:13:00.000-07:002009-04-21T16:13:00.000-07:00I like it. It meshes well with an idea I've been k...I like it. It meshes well with an idea I've been kicking around about having low ability scores represent specific defects. For example, low Con could mean you were severely allergic to certain animals, while low Int might indicate not a lack of intelligence, but something like ADD.Swordgleamhttp://chaoticshiny.comnoreply@blogger.com